Issue: 2016/Vol.26/No.2, Pages 53-67

ORDERS OF CRITICALITY IN VOTING GAMES

Marco Dall'Aglio, Vito Fragnelli, Stefano Moretti

Full paper (PDF)    RePEC

Cite as: M. Dall'Aglio, V. Fragnelli, S. Moretti. Orders of criticality in voting games. Operations Research and Decisions 2016: 26(2), 53-67. DOI 10.5277/ord160204

Abstract
The authors focus on the problem of investigating the blackmail power of players in simple games, which is the possibility of players of threatening coalitions to cause them loss using arguments that are (apparently) unjustified. To this purpose, the classical notion of the criticality of players has been extended, in order to characterize situations where players may gain more power over the members of a coalition thanks to collusion with other players.

Keywords: voting game, blackmailing power, semivalue

Received:     Accepted: 7 July 2016